Jun 21, 2005, 12:41 AM // 00:41 | #41 | |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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I want to debate with people who have valid and well thought out ideas and such. Not someone who's vocabulary consists of "they suck just because I don't know how to play them" or someone too lazy to show a higher level of maturity. Yes I understand that there's a low level of education on the internet, but I choose to associate myself with those that possess one on par with me. The post of yours that I quoted is what I'm looking for |
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Jun 21, 2005, 12:44 AM // 00:44 | #42 | |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Jun 21, 2005, 12:51 AM // 00:51 | #43 |
Pre-Searing Cadet
Join Date: May 2005
Guild: Australian Vengeance Alliance
Profession: R/Me
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I use a ranger/mesmer in PvP and, I believe, it is quite a useful character.
Skills I use: Hunters Shot Lightning Reflexes Conjure Phantasm Whirling Defense Sig of Resurrect Apply Poison Frozen Soil Charm Animal - Lev 20 bear I find this gives me a good mix of defensive and offensive skills and a pet that can take a lot of damage. I can use frozen soil to prevent resurrects as well which helps. I generally target multiple monks, poisoning each and then concentrate on one with lightning reflexes and conjure phantasm to drop him. I find a ranger is a great support character but you cannot go 1 on 1 against other characters easily. |
Jun 21, 2005, 01:00 AM // 01:00 | #44 | |
Frost Gate Guardian
Join Date: May 2005
Location: Brooklyn, NY
Profession: R/Me
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*The pet does not need protection in PVP.* If someone decides to attack the pet, they're not attacking you, if they attack you, your pet attacks them. In either situation you're coming out on top. If you need clarification, read my reply above. PVE is a different story. |
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Jun 21, 2005, 01:05 AM // 01:05 | #45 | |
Desert Nomad
Join Date: Apr 2005
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Jun 21, 2005, 01:05 AM // 01:05 | #46 | |
Lion's Arch Merchant
Join Date: Mar 2005
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Now it's time for math. 8 Skill Slots - 1 Skill Slot = 7 Skill Slots. 8 Team members + 1 Monk with a pet - 1 Pet = Disabled Monk skills = 8 Dead team members. The only class that can really use pets without being screwed over is Rangers, and they can do anything their pet can anyway. |
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Jun 21, 2005, 01:11 AM // 01:11 | #47 | |
Banned
Join Date: Jun 2005
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You Are STOOPID |
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Jun 21, 2005, 01:12 AM // 01:12 | #48 | |
Lion's Arch Merchant
Join Date: May 2005
Location: North Vancouver
Guild: TYSN
Profession: Mo/W
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Hahahhaa word. Its not that they're bad... well they are... but there are so many other skills that are so much more useful. Don't forget that once your pet dies you cant use any of your other skills for as long as it takes to kill you. Want to bring healing for your pet? Theres another spot wasted that you could have a trap or arrow / effect skill. Want to make your pet useful? (pet attacks). There are more skill spots taken up that once again could be outdone by basically any other skill. Its just a poor choice. More of a choice for someone who likes the look and idea of having a pet. |
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Jun 21, 2005, 01:16 AM // 01:16 | #49 | |
Banned
Join Date: Jun 2005
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does it change from PvE to PvP....or do you just know nothing about the game, yet felt the need to comment regardless? |
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Jun 21, 2005, 01:26 AM // 01:26 | #50 | |
Desert Nomad
Join Date: Apr 2005
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Jun 21, 2005, 02:51 AM // 02:51 | #51 | |||
Frost Gate Guardian
Join Date: May 2005
Location: Brooklyn, NY
Profession: R/Me
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http://www.guildwarsguru.com/forum/s...9&postcount=29 In almost every PVP battle I've been in my pet doesn't die because people totally ignore it and wonder why their skills are always disabled and are bleeding. In the PVP battles where my pet does die, the skills disabled has never been a burden on me or my team and its always been worth it because, like I said before, if they're attacking my pet, they're not attacking me or my team mates and that gives us a great advantage than any small time disable. You're not experienced with pets, so all of your comments and opinions on pets are worthless, sorry, but if you backed up for a second and looked at pets and played them then you would know. It's the same noobish crap as "Necro primary sucks because soul reaping is useless." Whats wrong with that comment? Lets see, the person is completely ignorant to how the game works and is CONDEMNING an entire class because of one attribute but doesn't realize the advantages of a primary build with runes. You're basically condemning a pet because of one side effect (which if you would have read anything of what I wrote above doesn't matter). YET you've completely ignored it's strengths AND you have NO EXPERIENCE using pets to even know what they can do for you. This goes for everyone, not just Eclair, stop making your noobish comments on pets in this thread. Read this: http://www.guildwarsguru.com/forum/s...9&postcount=29 And this: http://www.guildwarsguru.com/forum/s...ad.php?t=20579 Quote:
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http://www.guildwarsguru.com/skill.php Notice every pet attack is better than than a non-pet ranger attack. I don't have to point it out cause it's obvious, less cool down, less mana, and more damage and the attacks are dead on especially using call of haste. I'm not saying you should throw away your ranger skills, but you should know what you're talking about before saying something untrue. But thats not even the point, think about stacking them, do you realize how powerful carrying Distracting Shot AND Disrupting Lunge is. Did everyone skip over Ferocious Strike? Look, you got a right to your own opinion, but stop spewing out uninformed ignorant noobish crap. You guys started off like that so I tried to explain the advantages of pets, BUT you guys kept getting more ignorant and replies even more noobish. So sorry if I come off mean, but you people don't read, research anything, or have even tried what you're criticizing. You go to a doctor cause they know medicine, don't try to preach medicine when you're not a doctor. Ask the people that have used pets or use them your self before you say they suck. And if you have used them and say they suck, you most likely did something wrong. |
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Jun 21, 2005, 03:17 AM // 03:17 | #52 | |
Grotto Attendant
Join Date: Jun 2005
Location: The Clouds
Guild: Scars Meadows [SMS]
Profession: Mo/Me
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Jun 21, 2005, 03:37 AM // 03:37 | #53 | |
Lion's Arch Merchant
Join Date: May 2005
Location: North Vancouver
Guild: TYSN
Profession: Mo/W
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You can't count on the oppositions stupidity to validate your point. Pets are going to die more easily than a player controller unit. You cant control the way a pet moves. So if you think your pet ranger is better than a player controller ranger.. well that IS your own opinion but what are rangers for in PvP? A good majority of their role is to interrupt the casters and any threats on the opposition side. Yes there are pet interrupts but you're not going to be able to get them off on different players spread throughout the battlefield in time. So yeah, chase away at that monk or elementalist with your pet but the response switch time is slow which, in a heated battle, means the world. And if your pet does die, you've just been lucky that your team has been supporting you and you dont need your skills. We can read the stats of the pet attacks on the website, you don't need to point these out. The fact is that stats mean very little when it comes to what you sacrifice. |
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Jun 21, 2005, 05:24 AM // 05:24 | #54 |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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It's a losing battle. Everyone on the internet is expert on things they haven't tried doing
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Jun 21, 2005, 05:33 AM // 05:33 | #55 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: New Mexico
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Rangers In PvP.
Yes they can be fantastic in some instances, but usually only in a planned function. They don't glide in as seamless as the Warrio/Monk or Monk in PUGS. Zeee Pets - The Ranger/Mesmer It is very hard to justify a pet in PvP. After the upgrades to the pets I started looking into it just to rule out the option. All pets are the same in damage output and hitpoints, except the spider, which has a slightly higher critical and therefore average dps. 1) The dps of your pet not counting your attack skills are proven to be 10.6 dps. 2) The dps with a pet with Call of Haste is roughly 14.3 dps. 3) Bleeding 6 dps 4) Poison 8 dps (Somebody mentioned they used posion arrows or apply poison) So not counting your bow attack, you possible with Call of Haste and Bleeding + Poison end up at: 28 DPS Is that bad ? If your target is not healing itself, it will die roughly after 18 seconds - not counting bow attacks. Now add in you Bow attacks on a 60 AL, probably end up at 15 dps, since you can only have one prep and one attack, since pet is taking a lot of slots. So total is about: 43 DPS Well if you change targets after you have achieved bleeding, cripple, posion, then you could be helpful in straining the monks, but you definetly are not killing somebody. Monks can take care of this slow damage output... If your team build is about draining the other team down with conditions, sure bleeding, cripple, poison(you) and rapidly swithing targets your pet will have some value. Maybe if you add Fragility to your build or backfire, maybe Tigers Fury, Barrage, Zealous bowstring ? I am not saying a pet in PvP is bad , it sure can have some advantages, especially cripple as a snare, but it does take up a lot of slots. A ranger can serve a lot of other purposes, a warrior hits on avarage 25 dps or more (if buffed) on target before his attacks. An Elementalist can spike enormous damage in a few seconds as well. I think your stuff will work in a team build, but in a PUG - you are doomed. Ratatass |
Jul 02, 2005, 07:00 PM // 19:00 | #56 |
Wilds Pathfinder
Join Date: May 2005
Location: Tyria
Guild: Real Millennium Group
Profession: Mo/N
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Provoko: been away from the thread for a while, but I use a W/R simply for the better armor when I need to go to melee combat - it keeps me alive longer.
For all those others who think pets are useless - you really don't know how to play an RPG, then do you? Pets come in handy if for nothing else, then to create disruption amonst the enemy and force their healers to do more work as there are more characters doing damage to their party than just the four PC's you go in with. Plus, pet AI is only going to get better as Guild Wars matures. FYI, I have never been in a party that has lost a PvP battle with three or four pets included. I haven't done much PvPing, but I would say that has been pretty good. The two groups I was with ended up just having to leave the game because we had been playing so long, we had to get to "real world" business. Hanok Odbrook Real Millennium Group Guild http://www.realmillenniumgroup.com/guild.html Truth * Knowledge * Peace |
Jul 02, 2005, 07:01 PM // 19:01 | #57 |
Ascalonian Squire
Join Date: Jul 2005
Guild: Dark Phantoms [DPG]
Profession: W/Mo
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they are quite useful as most people in your group are probably a Warrior anyway
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Jul 02, 2005, 07:57 PM // 19:57 | #58 |
Krytan Explorer
Join Date: May 2005
Guild: Clan Plus [Plus]
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Never!
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Jul 02, 2005, 07:58 PM // 19:58 | #59 | |
Ascalonian Squire
Join Date: Jun 2005
Guild: Broken Union
Profession: R/Mo
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Jul 02, 2005, 08:45 PM // 20:45 | #60 |
Academy Page
Join Date: Jun 2005
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Rangers and very good in PvP when played well. If played badly they are the worst class in the game. Same with Mesmers.
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